The Flame Messenger: King of Supernatural Powers
spiracy of the Undead (2)

“This place doesn’t look like a temple that venerates benevolent deities,” Brutols joked, maintaining his calm demeanor. He didn’t believe he was in mortal danger, at least not yet. However, the next moment shattered this sense of security as several coffins around them creaked open, revealing horrid zombies inside.

These zombies were in varying stages of decay, with skin barely clinging to their bodies, exposing rotting flesh and organs. Some even had parts of their brains visible. There were around seven or eight of them. Brutols quickly instructed the delicate woman with the crossbow to take care of them. While these zombies were easily dispatched, they were merely minor guardians. Drawing on his extensive gaming experience, Brutols knew that more formidable and numerous creatures lurked beyond.

“These undead actually rising again is quite the spectacle,” the grim-faced strongman muttered, visibly affected by the sight but somewhat steadied after the skirmish. The corpulent man with the flail was thrilled, seemingly eager for more fights. Brutols, in contrast, remained composed, knowing that survival here required constant vigilance and clear-headedness.

Soon, Brutols noticed two doors. The left door was a wooden one, ominously marked with dried blood. The right door was a pristine white iron door, resembling those of a chapel. Everyone except Brutols opted for the right door. The cunning strongman eventually suggested, “We should enter the left door. The right one seems like a trap.”

The fat man, realizing his mistake, agreed, “You’re right. How did I miss that?” To Brutols, both men seemed foolish. “If the right door might be a trap, why not the left one too?” he pointed out. “I think both doors are traps. The wise move is to wait here and see what unfolds.”

Brutols’ insight appeared miraculous to the others, but it was merely a product of his speculative thinking, honed by countless games. He had anticipated these doors were traps laid for someone like him. Unlike most trapped gamers, his prior experiences helped him avoid such pitfalls.

Indeed, more zombies soon emerged from both doors, accompanied by even more undead. The four of them prepared for battle—not quite the legendary Big Dipper formation, which required seven warriors—but sufficient to handle the threat. Brutols didn’t require any such formation; his unleashed potential was enough to eradicate the zombies. While his companions managed, they were in awe of his effortless dispatching of the undead, cementing his prowess in their eyes.

Unlike his home world, here, strength ruled supreme. An individual with formidable abilities could act without restraint, unhindered by law enforcement. Hence, Brutols' capabilities commanded their respect. They viewed 
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